Using swep command in CGX

Hello CalculiX users, I wanted to create a hollow circular disc with zero thickness using cgx, in order to do that I drew a line segment and then used swep command to revolve it around an axis by 360 degrees. Such a way results in two overlapping line segments… how to avoid such a problem, thanks in advance

you can use the command:
merg l all

after creating geometry

or your create the lines, and with the lines the surfce

wbr

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Won’t that remove the generated surface?

try it !
maybe you have to merg your points first:

merg p all
merg l all

alternatively, it can be use merging nodes by command merg n all after mesh is generated.

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